NETDEVIL
Position Title: Level Designer
Location: NetDevil-Louisville / Denver, CO
Taleo Req Number: 311
Webpage: http://www.netdevil.com/employment/
Description
NetDevil is at the forefront of game innovation and has grown to over 100 people in its 12 year history.
From the space combat MMOG, Jumpgate Evolution, to the highly anticipated LEGO Universe MMOG; our company’s passion for launching to new heights of creativity can be experienced in everything we do.
Denver, Colorado provides an incredible variety of year round recreation and entertainment within easy reach of our studio. Skiing, mountain biking, whitewater rafting and many other activities are all available at a cost of living that is a fraction of either coast. It’s no wonder Louisville, Colorado was voted the #1 place to live in 2009 by MONEY Magazine.
If you want to join a fun environment where we play as hard as we work and think you have what it takes to be a part of one of the most innovative MMO development studios in the world; come be a part of NetDevil.
The Level Designer will help create a series of scenarios for the LEGO Universe MMOG. The Level Designer will help with design and implement high level game play to rapidly iterate and create fun game levels.
Essential Functions:
- Responsible for the implementation of scenario maps within the constraints of social and gameplay systems and propietary toolsets
- Develop fun game play flow with scale, performance and visuals in mind through rapid prototyping and iteration
- Design and create content within all scenario maps in coordination with World Art and gameplay Tech teams
- Extensive triggering, scripting and AI behavior manipulation
- Break down tasks and provide time estimates to Lead
- Work with all types of development staff
- Must participate in game playtest sessions
- Position reports to Lead Level Designer
Abilities:
- Skilled level designer, capable of implementing scenario designs from concept to shipping status
- Proven background in height field & terrain manipulation, geometry, object and spawner placement
- Proven ability to produce a focused level design with fun game play and impressive visuals
- Able to think critically and diagnose problems in complex scripted events
- Proven commitment to excellence
- Excellent speaking, presentation and interpersonal skills; ability to work effectively on a team
Functional Knowledge:
- Expert with one or more game editor toolsets
- Expert with common design and documentation tools such as MS Office, Visio, Sketchup, and Photoshop
- Fluent in at least one scripting language, preferably Lua
- Deep understanding of game-industry systems and ability to clearly identify and replicate what makes them successful
- Familiarity with Version Control Software (Ex. Alienbrain, Perforce, Subversion, Source Safe, etc.)
Minimum Qualifications:
- Two years game industry experience
- Bachelor's degree or equivalent work experience
- One game credit as a level designer
- MMO or children's game development experience preferred
- Passion for games
- Willing to relocate to Denver, CO area for full-time employment
Salary based on experience; 401k, health insurance, and other benefits provided.